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Friday, December 8, 2023

Divine Magic in Savage Dragonlance

 Divine magic on Krynn
After the Cataclysm, divine magic disappeared from Krynn for hundreds of years, then again after the Second Cataclysm. However, for ages before, and hopefully for ages after, the gods have granted magic to select representatives across Krynn. As all the gods have celestial homes, represented by constellations, these priests are known as the Holy Order of the Stars though, unlike their arcane counterparts, they do not function as a single order, rather as something between three and twenty one orders.

Clerical Magic
The magic of the divines is more limited than that of Wizards, though it is powerful in its own right, and different in scope. While Wizards manipulate a wide variety of forces, clerics are limited to the aspects of their deities. Each deity has their own list of powers available, and clerics require some token of their deity (often a holy symbol) to use many of their powers. Without that holy symbol, powers double in power point cost. Powers marked with an asterisk (*) receive a +2 on the Faith roll when used. All three pantheons have six deities with clerics; Solinari, Lunitari, and Nuitari do not have clerics, only the Wizards dedicated to them.

Arcane Background: Cleric
ARCANE SKILL: Faith (Spirit)
„STARTING POWERS: 2, plus one from among the god's favored powers.
POWER POINTS: 10

Clerics must remain devoted to their deity; all have a Vow (Major) to represent their deity and uphold their tenets. However, this vow is not part of the Cleric Arcane background; someone choosing to be a cleric takes it separately, as a Hindrance.

Good Deities:
Branchala, deity of Song and Inspiration: (N) Arcane Protection, Beast Friend, Boost*/Lower Trait, Deflection, Empathy*, Healing, Illusion, Light (not Darkness), Mind Link, Protection, Relief, Sound/Silence, Speak Language*, Stun, Summon Ally (S) Barrier, Disguise, Dispel, Farsight, Object Reading, Telekinesis, Warrior's Gift (V) Banish, Fly
Habbakuk, Nature, Truth, and Persistence: (N): Arcane Protection, Blind, Boost*/Lower Trait, Burrow, Darksight, Deflection, Elemental Manipulation*, Entangle, Environmental Protection*, Healing, Light/Darkness, Protection, Relief, Shape Change*, Stun, Summon Ally (S): Barrier, Dispel, Farsight, Growth/Shrink, Object Reading, Sloth/Speed, Slumber, Warrior's Gift* (V): Banish, Drain Power Points, Fly
Kiri-Jolith, Courage and Justice: (N) Boost*/Lower Trait, Darksight, Deflection, Detect/Conceal Arcana, Empathy, Environmental Protection, Healing, Light (not Darkness), Mind Link*, Mind Reading, Protection, Relief, Smite*, Stun, Summon Ally (S) Barrier, Dispel, Farsight, Growth/Shrink, Object Reading, Sloth/Speed, Warrior's Gift* (V): Banish
Majere, Discipline: (N) Beast Friend, Boost Trait*, Darksight, Deflection, Detect/Conceal Arcana, Empathy, Environmental Protection, Healing, Mind Link*, Mind Reading, Protection, Relief*, Smite, Silence, Speak Language, Stun, Wall Walker (S) Damage Field, Dispel, Farsight, Object Reading, Sloth/Speed, Slumber, Warrior's Gift (V) Banish, Drain Power Points, Mind Wipe
Mishakal, healing and restoration: (N) Boost Trait*, Darksight, Deflection, Detect/Conceal Arcana, Empathy*, Environmental Protection, Healing*, Illusion, Light, Mind Link, Mind Reading, Protection, Relief*, Slumber, Speak Language, Stun (S) Barrier, Disguise, Dispel, Farsight, Object Reading, Slumber (V) Banish, Drain Power Points, Mind Wipe
Paladine, Majesty, Good: (N) Blind, Boost/Lower Trait, Confusion, Darksight, Deflection, Detect/Conceal Aura, Elemental Manipulation, Empathy, Environmental Protection, Fear, Healing, Illusion, Light, Mind Link*, Mind Reading, Protection*, Relief*, Smite*, Sound/Silence, Speak Language, Stun, Summon Ally* (S) Disguise, Dispel, Farsight, Object Reading, Sloth/Speed, Warrior's Gift* (V) Banish, Drain Power Points, Mind Wipe

Neutral Deities
Chislev, Nature and Instinct: (N) Beast Friend*, Blind, Boost/Lower Trait, Burrow, Confusion, Darksight, Deflection, Elemental Manipulation*, Entangle*, Environmental Protection*, Fear, Healing, Light/Darkness, Protection, Relief, Shape Change*, Sound/Silence, Stun, Summon Ally (S) Barrier, Disguise, Farsight, Object Reading, Sloth/Speed, Slumber, Warrior's Gift (V) Banish, Fly*
Gilean, Knowledge: (N) Arcane Protection*, Boost/Lower Trait, Darksight, Deflection, Detect/Conceal Arcana*, Environmental Protection, Healing, Illusion, Light/Darkness*, Mind Link*, Mind Reading*, Protection, Relief, Sound/Silence, Speak Language*, Stun (S) Barrier, Disguise, Dispel*, Farsight*, Object Reading*, Slumber, Telekinesis (V) Banish, Drain Power Points, Mind Wipe
Reorx, Craft and Creation: (N) Arcane Protection*, Boost/Lower Trait, Burrow, Darksight, Deflection, Detect/Conceal Arcana, Elemental Manipulation, Environmental Protection*, Healing, Light/Darkness, Mind Link, Protection*, Relief, Smite, Sound/Silence, Speak Language (S) Barrier*, Disguise, Dispel*, Farsight, Growth/Shrink, Object Reading*, Warrior's Gift (V) Banish, Drain power Points, Mind Wipe
Shinare, Trade and Diplomacy (N) Arcane Protection, Boost/Lower Trait*, Darksight, Deflection, Detect/Conceal Arcana*, Empathy*, Fear, Havoc, Healing, Light/Darkness, Mind Link*, Mind Reading, Protection, Relief, Sound/Silence, Speak Language*, Stun, Summon Ally (S) Barrier, Disguise, Dispel, Farsight, Object Reading*, Sloth/Speed, Slumber, Telekinesis, Warrior's Gift (V) Banish, Drain Power Points
Sirrion, Flame and Transformation (N) Arcane Protection, Blind, Boost/Lower Trait, Confusion, Darksight, Detect/Conceal Arcana, Elemental Manipulation*, Empathy, Environmental Protection*, Fear, Havoc, Healing, Illusion, Light*, Protection, Relief, Shape Change*, Smite, Speak Language, Stun, Summon Ally (S) Barrier, Disguise*, Dispel, Farsight, Growth/Shrink*, Object Reading, Sloth/Speed, Warrior's Gift (V) Banish, Drain Power Points, Fly
Zivilyn, Wisdom (N) Arcane Protection*, Beast Friend, Boost/Lower Trait, Darksight, Deflection, Detect/Conceal Arcana*, Elemental Manipulation, Environmental Protection, Fear, Havoc, Healing, Illusion, Light, Mind Link*, Mind Reading*, Protection, Relief, Sound/Silence, Speak Language*, Stun (S) Barrier, Disguise, Dispel*, Farsight*, Invisibility, Object Reading*, Slumber, Telekinesis (V) Banish, Drain Power Points, Puppet

Evil Deities
Chemosh, Death and the Undead (N) Arcane Protection, Blind*, Lower Trait*, Burrow, Confusion, Darksight, Deflection, Detect/Conceal Arcana, Entangle, Fear*, Havoc, Darkness, Protection, Silence, Stun, Summon Ally (S) Barrier, Dispel, Farsight, Object Reading, Sloth (V) Banish, Drain Power Points, Puppet, Zombie*
Hiddukel, Explotation and Unfair deals (N) Blind*, Lower Trait*, Confusion*, Darksight, Deflection, Conceal Arcana, Fear, Havoc, Healing, Illusion, Darkness, Mind Reading*, Protection, Speak Language, Stun, Summon Ally (S) Barrier, Disguise*, Dispel, Farsight, Growth/Shrink, Object Reading, Slumber (V) Banish, Drain Power Points, Puppet*, Zombie
Morgion, Rot and Decay (N) Blind*, Lower Trait*, Confusion, Darksight, Deflection, Conceal Arcana, Fear, Havoc*, Darkness, Protection, Silence, Stun (S) Damage Field, Disguise, Dispel, Invisibility, Object Reading, Sloth* (V) Banish, Drain Power Points, Mind Wipe, Zombie
Sargonnas, Wrath (N) Arcane Protection, Boost/Lower Trait*, Darksight, Deflection, Entangle, Environmental Protection*, Fear*, Havoc*, Healing, Darkness, Protection, Relief, Smite*, Stun*, Summon Ally (S) Damage Field, Dispel, Farsight, Growth/Shrink, Object Reading, Sloth/Speed, Warrior's Gift* (V) Banish, Drain Power Points*, Puppet
Takhisis, Control and Domination (N) Arcane Protection, Blind, Boost/Lower Trait, Confusion, Darksight, Deflection, Detect/Conceal Arcana*, Elemental Manipulation, Entangle, Environmental Protection, Fear*, Havoc, Healing, Illusion, Darkness*, Mind Link, Mind Reading*, Protection, Relief, Smite*, Sound/Silence, Speak Language, Stun, Summon Ally (S) Barrier, Damage Field, Disguise, Dispel*, Farsight, Invisibility, Object Reading, Sloth, Telekinesis, Warrior's Gift (V) Banish, Drain Power Points*, Mind Wipe, Puppet*, Zombie*.
Zeboim, Strife and the Sea (N) Beast Friend, Blind, Boost/Lower Trait*, Confusion*, Darksight, Deflection, Detect/Conceal Arcana, Elemental Manipulation*, Entangle, Environmental Protection*, Fear, Havoc*, Healing, Illusion, Light/Darkness, Protection, Relief, Smite*, Sound, Stun (S) Barrier, Damage Field, Dispel, Farsight, Growth/Shrink, Objection Reading, Sloth/Speed, Warrior's Gift (V) Banish, Drain Power Points, Fly*

If using the Fantasy Companion, Clerics use the Cleric edge from the fantasy companion. The domain of each deity is the listed powers above, and powers from other sources as might be appropriate. In addition, the following Arcane Backgrounds can be used for certain deities:
Alchemist: Shinarae
Bard: Branchala
Druid: Habbakuk, Chislev, Zeboim
Elementalist (Fire): Sirrion
Necromancer: Chemosh
Tinkerer: Reorx

When used in place of a Cleric Edge, the linked attribute for their Arcane Skill becomes Spirit

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