Showing posts with label fiction. Show all posts
Showing posts with label fiction. Show all posts

Wednesday, December 11, 2024

The Dragon Tonic

 So, in the late 90s, I was on a Dragonlance listserv. If you were on one, you know that they could just be a firehose of emails, especially if something controversial was going on, and moderator emails would be buried somewhere in the flow. So, if there was a controversial subject, and you were sufficiently hot-headed, you would not see "drop this now" messages from the mods until you'd fired off a response, and, because it was email, you couldn't say "oops" and delete the message.

I don't recall what I was right about, but I ran afoul of this, and, as punishment, I was required to write a short story, about two con-men trying to sell dragon parts as medicine. I decided that it was too much homework for a listserv, and didn't do it. And, so, for about 26 years, I've had this assignment in the back of my head. And, with the 40th anniversary of Dragonlance, I decided to do it. Maybe a bit different than the moderator wanted, but it is, at least, recompense for being right when I'd been told to stop.

The Dragon Tonic

Saturday, June 15, 2024

Odd Jill - Run

 Legs aching, lungs burning, Jill hurtled through the darkened forest, her mind filled with a single word.
Run.
Behind her, she could hear the sharp breaths of her pursuer, and imagined she could see the gleam of teeth, and smell the lupine stink of the beast. But she dared not look back; she couldn’t afford to miss a tree root or branch that may trip her.
Run.
Ahead, a break in the trees. She didn’t know if that would be good or bad; would the open ground let her escape, or would it let the creature overtake her? She scrambled as she overbalanced for a moment, palms stinging where they slapped the soil, willing her arms to help her go faster for the moment her hands had purchase.
Run.
Driven by that command pounding through her veins, Jill missed the cause of the break in the trees; she took three steps into open air, her momentum carrying her away from the bank, before she fell into the river with an echoing slap. Already exhausted, she barely had the energy to flounder to her back so she wouldn’t drown, before pain and darkness took her.

Saturday, March 21, 2020

Two Tales of Tellene [Kingdoms of Kalamar]

Now available for purchase at DriveThruFiction, Two Tales of Tellene, starring Odd Jill. Regular readers of this blog will know the second tale as Episode at the Old Mine, published here a few years ago.

Tuesday, July 15, 2014

Episode at the Old Mine

This short story, set on Hackmaster's Tellene (better known as the "Kingdoms of Kalamar" setting) started as something of a joke, but got worked into a full, fairly serious story, while keeping the joke just out of sight. I've hid it beneath the cut, since it's almost 3000 words long. Now available from DriveThruFiction!


Sunday, September 1, 2013

Momma Tried: Character Intro for Hackmaster

I turned 21 in Cosdol, beginning my life upon the road. Despite my family's best attempts to raise me into a priest of the Eternal Lantern, the first thing I remember is an urge to see over the next hill. I'm the only one of my family so afflicted; my sister and brothers all turned out properly for the faith, in one way or another.

Perhaps I should begin again.

My family is the Lanterns of Bleslelna in Crandolen; our family has served the Eternal Lantern for generations. Brothers and sisters marry acolytes of the Lord of Luminosity, and it is rare that someone not related to us is not High Lantern of Cosdol. Everyone in the family serves in some way, from questing against undead and walking the Dark Watch to making lanterns and oil. We are raised to it. So, a young man of strong enough arm and quick enough mind was fully expected to be walking the Dark Watch alert for danger, not studying the stars, not slipping off to walk the roads late at night or all through the day. My sister, Avil, and my older brother, Blesden, hated the freedom my parents gave me... I think they saw more clearly where my road was taking me, and that the road was not one fully lit by the Eternal Lantern. Their animosity rubbed off on Nurband, the youngest of the family, though Senden stayed close to me (perhaps because we're P'Baran twins, born less than a year apart). My mother and father gave me everything I needed, but even they had to turn their backs once I swore orders to the Bright Eyes. They placed a pack at the door and locked it against me.

So I set east; east or south were my options, and I had no desire to see Brandobia. East over the Elenons, and into P'Baran lands, never to see Cosdol again. I worked as a muleteer on caravans over the mountains, wintered in P'Bapar where I helped mend leather and raise houses, and now head north from the city, to walk until autumn turns again.

Description: Sevlen is what might be called "pleasantly ugly"; he's not so ugly that you call people over to look at him, but the tanning of his skin combined with pockmarks (from an early brush with cowpox) leaves him somewhat resembling an oil-spotted leather bag. His hair is brown at the start of the travelling season, but, should he lose his comfortable slouch hat (which is pretty likely), it will sun-bleach by the time the leaves turn. When funds allow, he makes it a point to buy new shoes or boots when he settles for the winter, break them in, and give away his old boots to those in need.

Monday, July 1, 2013

Mind Over Matter: A Short Story

A short story that was written for the Chi-Town anthology; it got left out, so I'm reprinting it here.

Mind Over Matter

Whatever an enemy might do to an enemy, or a foe to a foe, the ill-directed mind can do to you even worse.
-
Gautama Buddha, Cittavagga The Mind