Sunday, July 28, 2013

The Continuing Adventures of our Hackmaster Group

Grimwulf and Flint head to Salt Haven, where they find that there's reports of grave robbing from the cemetery near the old wizard's tower. This, of course, gives Grimwulf a religiously motivated war-boner. We go halfsies on a lantern (neither of us being able to afford 20sp for a lantern and a ~50 hours of oil), and get to work.

After interrogating several colorful hicks, they head up to the old wizard's tower labyrinth and begin to explore. After a few tense minutes (using the ancient dwarven technique of "always follow the right hand wall" and "watch where you step, you clod"), they encounter two ghouls. After landing a mighty blow, Grimwulf is paralyzed. Flint continues to fight for a couple more exchanges, but is ToPped. At that point, a pixie-faerie (who had passed out after using Bar Portal to keep the ghouls at bay) bolts past, leading the ghouls (fortunately) towards the exit, where she escapes after some fancy flying. She begins to look for blueberries, the ghouls being unwilling to venture into sunlight.

Flint comes to, and bars the door, protecting the downed Grimwulf until he unfreezes, and they loot the corpses and coffins, getting a tidy sum of coins and a few gems. However, Flint has 3 wounds, two of them ten or higher, and a grand total of 3 HP to his name. Grimwulf, who got paralyzed early from a small scratch, is in better shape... but both a kinda feeling exposed, and don't know where the ghouls got off to, or what happened to the pixie-faerie.