Thursday, September 24, 2026

Easy Droid Creation [Star Wars d6]

 A brief note, a system I came up with for easily designing droids in Star Wars d6:

 Invert character creation.

Normal characters have 18D in Attributes and 7D in skills, with no more than two dice added to a given skill; Droids have 7D in Attributes, and 18D in skills, but we'll increase their skill maximum to 4 dice. This means they'll be kind of OK at one thing, but can really drill down in a couple core functions.

 For example, a protocol droid would be

1D Dex

2D Knowledge
Alien Species +3D
Bureaucracy +2D
Cultures +3D
Languages +4D
Planetary Systems +1D

1D Mechanical

1D Perception
+3D Persuasion

1D Strength

1D Technical
+2D Computer Programming ("My first job was programming binary load-lifters")

He's outstanding at Languages (he's familiar in over six million forms of communication, after all), but he knows alien species and the cultures, his time as Padme and Leia's protocol droid has made them familiar with Bureaucracy, as well as Persuasion (he's gotten better at telling stories).

 ***

An Astromech might be

1D Dexterity

1D Knowledge

1D Mechanical
+4D Astrogation
+2D Sensors
+1D Space Transports
+1D Starfighter Piloting

1D Perception

1D Strength

2D Technical 
+2D Droid Repair
+4D Space Transports Repair
+4D Starfighter Repair

***

 On top of this, you'd add equipment, which would mostly be internal tools. 

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